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Greetings everyone, I thought I should make a post about how AC works for the new comers (and even old timers) of the game. I am trying to keep this as simple as possible and using examples where possible. <b>------------------------------------------------------------- Simply put, AC ranges from +100 to -128. It will show you have +127 AC if you are below -128, but rest assured, your ac is NOT 127 (Thanks snack for helping me verify this) Your base AC (naked) is +100 - level All damage done is calculated on "0 ac" which is unaltered damage. The basic formula for damage output is: Damage x (1 + ac/100) = Actual damage e.g. <b>+75 ac 1,000 x (1 + 75/100) = 1,000 x 1.75 = 1,750 <b>-45 ac 1,000 x (1 + (-45)/100) = 1,000 x 0.55 = 550 Simply put, AC absorbs damage when negative, and magnifies damage when plus. In this respect it's clear that 1ac = 1% of the 0ac damage it takes away. <b>So you may think, what does 1ac matter? It doesn't matter much if you're already very low, since 1,000 damage 990 damage is pretty much pittance (difference between 0 and -1) But at -80ac that 1,000 damage is only 200. And at -70ac that damage is 300. That's 50% MORE damage you're taking with only 10ac difference. This effect is hyperbolic, where proportion of damage done closer to 100% absorbtion is larger the closer it is to -100. <b>Other notes: Humans are capped at -80ac and mobs are capped at -95ac. Meaning you'll take 200 damage at -80 and -90 ac. The only reason -90 is better to have is, when you are scourged, you are at -40 not -30. -Yttribium | |